Josh Monks issued a challenge to Miles Wallio. Miles Wallio is known for playing Tribal decks and familiarity with his decks, where Josh is a great player who excels at metagame analysis, deck choices, deck building, and skillful play.
Josh predicted Miles’ deck choices spot on. He also was packing targetted hate cards like Aether Flash, Chalice of the Void, and Back to Nature. Miles stuck to most of the classic lists, other than splashing white in Goblins for Disenchant and removing the Mindbreak Trap from Elves.
Josh brought Moon Stompy, Czech Pile, and Big White (a variant of Eldrazi and Taxes) to the battle, while Miles fought with Enchantress, Goblins, and Elves.
Both players showed great skill. Josh was able to analyze his opponent and identify all three decks Miles would be playing. Miles stayed in his comfort zone playing decks he had familiarity with.
When Brains vs Heart, who will win? Watch the VoD up above to see all of the action, or continue reading below for some quick summaries and decklists.
Round 1: Miles’ Enchantress vs Josh’s Moon Stompy
Miles Wallio opened with Enchantress against Josh’s Moon Stompy. Miles kept a poor hand after a mulligan, and Josh was able to take game 1. Josh opened with a Chalice of the Void on 1. Miles had an answer with Seal of Primordium. Miles also had a Sterling Grove, which could find an Enchantress’s Presence, but he hesitated to activate its ability. Josh was able to land a Koth of the Hammer and a Chandra, Torch of Defiance, which allowed him to deal enough damage to take the game.
Game 3, Josh again opened with a Chalice on 1 followed by some Trinispheres. Miles’ hand was filled with 3 drops, which included some Enchantress’s Presences. With the engine online, Miles was able to get out some Doomwake Giants to establish a clock. Drawing card after card, he was able to find the Helm combo, which Josh was able to defend for a turn from using Sorcerous Spyglass. After clearing the Spyglass, Miles was able to activate Helm for the win.
An interesting interaction came up with Spyglass. Spyglass does not target an opponent, the caster gets to look at “an opponent’s hand.”
Round 2: Miles’ Goblins vs Josh’s Moon Stompy
Game 1 was quick but tense. Both players started with cards that needed answers in hand. Josh lead off with a Chalice of the Void on 1, but that doesn’t stop Goblins. CLG (Cavern, Lackey, Go) is real. Cavern of Souls on Goblins into a Goblin Lackey allowed Miles to get through the Chalice. Josh had a line of defense in Magus of the Moon. Miles removed the Magus with a Stingscourger (a one of in the main deck). Lackey connected allowing Tuktuk Scrapper to enter the battlefield clearing away the Chalice, Tuktuk being only a 1 of in the 75. Josh recast the Magus, which was met with a Tarfire, allowing Goblins to take the game.
Game 2 was slower, but Miles kept a reactive hand. Josh was able to land a Chalice and an Aether Flash. Miles’ hand had the answer in Disenchant. The haste lords of Goblin Chieftain and Goblin Warchief were able to keep the Planeswalker army down. Goblin Ringleader found more threats, and allow the Goblin menace to take over the game.
Round 3: Miles’ Elves vs Josh’s Czech Pile
Game 1, Miles lead off with a Green Sun’s Zenith into a Dryad Arbor. Josh opened with the dreaded Deathrite Shaman. Miles cast a Glimpse of Nature, which looked like it was leading to a turn 2 kill, but he bricked. Josh played a Liliana, the Last Hope. Miles missed the opportunity to knock Liliana off the board. Josh used Liliana to clear the board, while casting Hymn to Tourach to keep Miles with minimal cards in hand. Josh was able to cast a Jace, the Mind Sculptor to seal a win for Game 1.
Game 2, Josh had answers in hand. As Miles tried to fill the board, Josh was able to clear it. Fatal Push after Fatal Push devasted Miles, leaving him with an empty board. Josh was able to disrupt Miles’ hand, establish a clock, and take game 2 and the 3rd round.
Round 4: Miles’ Elves vs Josh’s Eldrazi Stompy
Game 1, Miles was on the play and able to populate the board before Josh landed his Chalice on 1. Josh was able to land a Thot-Knot Seer which took away Miles’ Craterhoof Behemoth. Being the lucksac he is, Miles was able to resolve Nissa, Vital Force and find the second Craterhoof Behemoth for the win.
Game 2, Josh was ready with a Containment Priest in hand. Miles was ready for a grindier match, playing Quirion Ranger, which allowed for a turn two Wren’s Run Packmaster. Josh was able to resolve a Containment Priest and Reality Smasher which left Miles with cards dead in hand. However, with Heritage Druid, Nettle Sentinel, and the Packmaster in play, Miles was able to flood the board with Wolves and take the game.
Miles Wallio’s Decks
Miles Wallio's Enchantress
Miles Wallio's Goblins
Miles Wallio's Elves
Josh Monk’s Decks
Josh Monk's Moon Stompy
Josh Monk's Czech Pile
Josh Monk's Big White
And for May we have…
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